Great looking plugin! May I make a suggestion that may provide additional usefulness to the plugin? I have no idea how easy it would be to implement, I don't know darn thing about Ruby. How about different profiles or wave forms used to calculate the shape of the deflection?
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I notice that the deflection when push/pulled is very smooth, but would it be possible to get different results by selecting a 'profie shape', changing the rate and direction (positive or negative displacement) of deflection change across distance selected?